using System.Windows.Forms;
using System.Drawing;
using Drawing3d;
namespace Sample
{
    public partial class Form1 : Form
    {
        MyDevice Device = new MyDevice();
      
        public Form1()
        {
            InitializeComponent();
            Device.WinControl = this;
        }
    }
    public class MyDevice:OpenGlDevice
    {
        Texture T = new Texture();
       public override void OnPaint()
        {
           base.OnPaint();
            drawBox(new xyz(-2, -2, 0), new xyz(2, 2, 2));
            drawBox(new xyz(-2, 2, 0), new xyz(2, 2, 2));
            drawBox(new xyz(2, 2, 0), new xyz(2, 2, 2));
            drawBox(new xyz(2, -2, 0), new xyz(2, 2, 2));
        }
       
        
    }
}