using System.Windows.Forms; using System.Drawing; using Drawing3d; namespace Sample { public partial class Form1 : Form { MyDevice Device = new MyDevice(); public Form1() { InitializeComponent(); Device.WinControl = this; } } public class MyDevice:OpenGlDevice { Texture T = new Texture(); public override void OnPaint() { base.OnPaint(); drawBox(new xyz(-2, -2, 0), new xyz(2, 2, 2)); drawBox(new xyz(-2, 2, 0), new xyz(2, 2, 2)); drawBox(new xyz(2, 2, 0), new xyz(2, 2, 2)); drawBox(new xyz(2, -2, 0), new xyz(2, 2, 2)); } } }