Drawing3d documented Class Library

Tools.drawCone Method

Draws a Cone and uses the Cone class. If you take BaseRadius = TopRadius you get a cylinder. Since the painting is using a surface, the texture will be mapped to [0,1]x[0,1].
For example: If your texture has a WorldHeight = 4 and WorldWidth= 4 the image on the Cone is a quarter of the complete image. If you want to have 3 images parallel to xyBase set WorldWidth to 1/3.

Overload List

Draws a Cone and uses the Cone class. If you take BaseRadius = TopRadius you get a cylinder. Since the painting is using a surface, the texture will be mapped to [0,1]x[0,1].
For example: If your texture has a WorldHeight = 4 and WorldWidth= 4 the image on the Cone is a quarter of the complete image. If you want to have 3 images parallel to xyBase set WorldWidth to 1/3.

public static void drawCone(MNDevice,xyz,xyz,double,double,double,bool,bool,xy)

public static void drawCone(MNDevice,xyz,xyz,double,double,double,bool,bool,xy,Texture,Texture)

See Also

Tools Class | Drawing3d Namespace