Drawing3d documented Class Library

Surface.UFactor Property

The Ufactor normalizes the u parameter to [0,1]. This must be respected, when you define a Value, uDerivation or vDerivation. For example the Cone has a UFactor 2*PI. in the Value method we have
double x = System.Math.Cos(u * UFactor);
double y = System.Math.Sin(u * UFactor);
double z = v * VFactor;

[Visual Basic]
<Browsable(Browsable:=False)> _
Public Property UFactor() As Double
   Public Get
   End Get
   Public Set
   End Set
End Property
public double UFactor { public get; public set; }

See Also

Surface Class | Drawing3d.Surfaces Namespace