Drawing3d documented Class Library

Cone Properties

The properties of the Cone class are listed below. For a complete list of Cone class members, see the Cone Members topic.

Public Instance Properties

Base (inherited from Surface) Gets and sets a base for the surface.
BoundedCurves (inherited from Surface) Defines a enclosing curve list. If this value is different from null, only the part inside the curves will be drawn by drawSurface.
DisplayList (inherited from Surface) Holds a displaylist, which was generated by Compile
HalfAngle Gets or sets the half angle on the top.
Height Sets or gets the height of the cone by setting the VFactor
Radius Sets or gets the base radius of the cone.
TextureOffset (inherited from Surface) Sets or gets an offset for a texture
TopRadius Gets and sets the top radius of a cone. If Radius and top radius are the same you get a cylinder.
UFactor (inherited from Surface) The Ufactor normalizes the u parameter to [0,1]. This must be respected, when you define a Value, uDerivation or vDerivation. For example the Cone has a UFactor 2*PI. in the Value method we have
double x = System.Math.Cos(u * UFactor);
double y = System.Math.Sin(u * UFactor);
double z = v * VFactor;
UResolution (inherited from Surface) Defines a Resolution for the u parameter Default is 20;
VFactor (inherited from Surface) The Vfactor normalizes the v parameter to [0,1]. This must be respected, when you define a Value, uDerivation or vDerivation. For example the Cone has a UFactor 2*PI. in the Value method we have
double x = System.Math.Cos(u * UFactor);
double y = System.Math.Sin(u * UFactor);
double z = v * VFactor;
VResolution (inherited from Surface) Defines a Resolution for the v parameter Default is 20;

See Also

Cone Class | Drawing3d.Surfaces Namespace