Cone Constructor | Constuructor without parameters. It sets the UPeriodicity and the UFactor to 2PI. |

Bounds (inherited from Surface) | Holds the Raster for BoundedCurves. This field will be calculated automatically by a call of new Raster(value.getxyArray(),new xy(0,0), 1 / (float)UResolution, 1 / (float)VResolution); |

UPeriodicity (inherited from Surface) | Some surfaces are periodically in the parameters. For example a Cone has a periode of 2*PI for the u-parameter. The UPeriodicity gets and sets this priodicity. If the value is 0 no periodicity is assumed. |

VPeriodicity (inherited from Surface) | Some surfaces are periodically in the parameters. For example a Cone has a periode of 2*PI for the u-parameter. The VPeriodicity gets and sets this priodicity. If the value is 0 no periodicity is assumed. |

Base (inherited from Surface) | Gets and sets a base for the surface. |

BoundedCurves (inherited from Surface) | Defines a enclosing curve list. If this value is different from null, only the part inside the curves will be drawn by drawSurface. |

DisplayList (inherited from Surface) | Holds a displaylist, which was generated by Compile |

HalfAngle | Gets or sets the half angle on the top. |

Height | Sets or gets the height of the cone by setting the VFactor |

Radius | Sets or gets the base radius of the cone. |

TextureOffset (inherited from Surface) | Sets or gets an offset for a texture |

TopRadius | Gets and sets the top radius of a cone. If Radius and top radius are the same you get a cylinder. |

UFactor (inherited from Surface) | The Ufactor normalizes the u parameter to [0,1]. This must be respected, when you define a Value, uDerivation or vDerivation. For example the Cone has a UFactor 2*PI. in the Value method we havedouble x = System.Math.Cos(u * UFactor); double y = System.Math.Sin(u * UFactor); double z = v * VFactor; |

UResolution (inherited from Surface) | Defines a Resolution for the u parameter Default is 20; |

VFactor (inherited from Surface) | The Vfactor normalizes the v parameter to [0,1]. This must be respected, when you define a Value, uDerivation or vDerivation. For example the Cone has a UFactor 2*PI. in the Value method we havedouble x = System.Math.Cos(u * UFactor); double y = System.Math.Sin(u * UFactor); double z = v * VFactor; |

VResolution (inherited from Surface) | Defines a Resolution for the v parameter Default is 20; |

Compile (inherited from Surface) | Create a DisplayList in a MNDevice. |

Copy (inherited from Surface) | Makes a copy of the surface and returns it. |

CreateDisplayList (inherited from Surface) | Create a displayList like Compile, but it doesnt stores it to DisplayList |

Equals (inherited from Object) | |

getCross (inherited from Surface) | This method calculates a crosspoint of a LineType with the surface, if this exists. In that case the crosspoint is given by the values u and v and can be calculated with the Value-function |

GetHashCode (inherited from Object) | |

GetType (inherited from Object) | |

getULength (inherited from Surface) | Calculates the real length on the surface for an u, when v=const. |

getVLength (inherited from Surface) | Calculates the real length on the surface for an v, when u=const. |

Normal (inherited from Surface) | Returns the normal at point u, v, which is calculated as th crossproduct of uDerivation and vDerivation. |

ProjectPoint | Overrides this method and calculates a point on the cone in u, v parameters. This point is nearest to the given Point. |

To2dCurve (inherited from Surface) | Erzeugt zu einer 3D-Kurve eine Kurve im Parameterraum, sodass der Abbildung mit Value wieder die 3D-Kurve ergibt. |

To3dCurve | Is only implemented, if the paramcurve is a 2D - Line. In case that this line is parallel to the x-axis a Circle3d will be returned, which belongs to the paramcurve. If it is parallel to y-axis a Line3d on the Cone, which belongs to the paramcurve will be returned |

ToString (inherited from Object) | |

uDerivation | Overrides the uDerivation function and implements the cone calulations. |

Value | Overrides the Value function and implements the cone calulations. |

vDerivation | Overrides the vDerivation function and implements the cone calulations. |

Finalize (inherited from Object) | |

getUResolution (inherited from Surface) | Is the virtual getfunction fo the property UResolution |

getVResolution (inherited from Surface) | Is the virtual getfunction fo the property VResolution |

MemberwiseClone (inherited from Object) | |

setUResolution (inherited from Surface) | Is the virtual set-function fo the property UResolution |

setVResolution (inherited from Surface) | Is the virtual set-function fo the property VResolution |

Cone Class | Drawing3d.Surfaces Namespace