Drawing3d documented Class Library

BezierSurface Properties

The properties of the BezierSurface class are listed below. For a complete list of BezierSurface class members, see the BezierSurface Members topic.

Public Instance Properties

Base (inherited from Surface) Gets and sets a base for the surface.
BoundedCurves (inherited from Surface) Defines a enclosing curve list. If this value is different from null, only the part inside the curves will be drawn by drawSurface.
ControlPoints Sets or gets the Controlpoints, which determe the geometric outlook. In case of BazierSurface they are limited to 4. For BSplineSurface ther is no limit.
DisplayList (inherited from Surface) Holds a displaylist, which was generated by Compile
TextureOffset (inherited from Surface) Sets or gets an offset for a texture
UFactor (inherited from Surface) The Ufactor normalizes the u parameter to [0,1]. This must be respected, when you define a Value, uDerivation or vDerivation. For example the Cone has a UFactor 2*PI. in the Value method we have
double x = System.Math.Cos(u * UFactor);
double y = System.Math.Sin(u * UFactor);
double z = v * VFactor;
UResolution (inherited from Surface) Defines a Resolution for the u parameter Default is 20;
VFactor (inherited from Surface) The Vfactor normalizes the v parameter to [0,1]. This must be respected, when you define a Value, uDerivation or vDerivation. For example the Cone has a UFactor 2*PI. in the Value method we have
double x = System.Math.Cos(u * UFactor);
double y = System.Math.Sin(u * UFactor);
double z = v * VFactor;
VResolution (inherited from Surface) Defines a Resolution for the v parameter Default is 20;

See Also

BezierSurface Class | Drawing3d.Surfaces Namespace | Mesh