Drawing3d documented Class Library

FeaturesW32.PIXELFORMATDESCRIPTOR.dwDamageMask Field

Ignored. Earlier implementations of OpenGL used this member, but it is no longer used.

[Visual Basic]
Public dwDamageMask As Integer
[C#]
public int dwDamageMask;

Remarks

Specifies whether more than one pixel format shares the same frame buffer. If the result of the bitwise AND of the damage masks between two pixel formats is nonzero, then they share the same buffers.

See Also

PIXELFORMATDESCRIPTOR Class | Drawing3d.OS.Windows Namespace