Drawing3d documented Class Library

FeaturesW32.PFD_NEED_SYSTEM_PALETTE Field

Defined in the pixel format descriptors of hardware that supports one hardware palette in 256-color mode only. For such systems to use hardware acceleration, the hardware palette must be in a fixed order (for example, 3-3-2) when in RGBA mode or must match the logical palette when in color-index mode.

This flag is not set in the generic pixel formats.

[Visual Basic]
Public Const PFD_NEED_SYSTEM_PALETTE As Integer = 256
[C#]
public const int PFD_NEED_SYSTEM_PALETTE = 256;

See Also

FeaturesW32 Class | Drawing3d.OS.Windows Namespace