Drawing3d documented Class Library

FeaturesW32.PFD_NEED_PALETTE Field

The buffer uses RGBA pixels on a palette-managed device. A logical palette is required to achieve the best results for this pixel type. Colors in the palette should be specified according to the values of the cRedBits, cRedShift, cGreenBits, cGreenShift, cBluebits, and cBlueShift members. The palette should be created and realized in the device context before calling wglMakeCurrent.

[Visual Basic]
Public Const PFD_NEED_PALETTE As Integer = 128
[C#]
public const int PFD_NEED_PALETTE = 128;

See Also

FeaturesW32 Class | Drawing3d.OS.Windows Namespace