Drawing3d documented Class Library

FeaturesW32.GetPath(IntPtr, IntPtr, IntPtr, Int32) Method

GetPath

[Visual Basic]
<PreserveSig> _
<DllImport(EntryPoint:="GetPath", CharSet:=CharSet.None, SetLastError:=False, ExactSpelling:=False, PreserveSig:=True, CallingConvention:=CallingConvention.Winapi, BestFitMapping:=False, ThrowOnUnmappableChar:=False, Value:="gdi32.dll")> _
Public Overloads Shared Sub GetPath( _
   ByVal hDC As IntPtr, _
   ByVal lpPoint As IntPtr, _
   ByVal lpTypes As IntPtr, _
   ByVal nSize As Integer _
)
[C#]
[PreserveSig]
[DllImport(EntryPoint="GetPath", CharSet=CharSet.None, SetLastError=False, ExactSpelling=False, PreserveSig=True, CallingConvention=CallingConvention.Winapi, BestFitMapping=False, ThrowOnUnmappableChar=False, Value="gdi32.dll")]
public static int GetPath(
   IntPtr hDC,
   IntPtr lpPoint,
   IntPtr lpTypes,
   int nSize
);

Parameters

hDC
A handle to a device context that contains a closed path.
lpPoint
A pointer to an array of POINT structures that receives the line endpoints and curve control points, in logical coordinates.
lpTypes
A pointer to an array of bytes that receives the vertex types. This parameter can be one of the following values:
PT_MOVETO, PT_LINETO, PT_BEZIERTO
nSize

Return Value

See Also

FeaturesW32 Class | Drawing3d.OS.Windows Namespace | FeaturesW32.GetPath Overload List