Null | Gets the vecto (0,0,0) |

FromString | Gets a xyz-value from a string by using Delimiter |

Addition Operator | Overrides the + operator and retrieves the usual sumvector |

Bitwise And Operator | Calculates the cross product of "a" and "b". It obeys the screw-drive-rule, |

Equality Operator | Overrides the operator for controling the equality of two vectors by using epsilon as tolerance |

Inequality Operator | Overrides the operator != which indicates inequality |

Multiplication Operator | Overloaded. Returns the dotproduct |

Subtraction Operator | Overrides the - operator and retrieves the usual differencevector |

xyz Constructor | Constructor for xyz, who needs initial values for x, y and z |

add | Adds the vector p and retrieves the result |

cross | Calculates the vector product with p and returns this vector |

dist | Retrieves the distance to point p |

dot | Calculates the dotarproduct with p and returns this value |

Equals | Checks, when two points are equal. This is the case, if their coordinates are equal in the sense of Utils.Equals. |

GetHashCode | overrides getHashcode |

GetType (inherited from Object) | |

isZero | Gets true if the vector is (0,0,0). |

length | Retrieves the length of the vector |

mul | Overloaded. Multiply the vector this by lam and returns this vector |

normalized | Normalizes the vector to the lenght 1 and returns this as resultvector. |

Round | Rounds the coordinates to the destinated number of "Decimals"/> to |

skip | Makes a vector with length Size and returns this |

sub | Subtract the vector p and retrieves the result |

ToString | Overrides the method ToString and returns a converted string, which uses the constant Utils.DoubleFormat. The three numbers are separated by Utils. Delimiter |

toXY | The Method omits the third coordinate. |

Finalize (inherited from Object) | |

MemberwiseClone (inherited from Object) |

xyz Class | Drawing3d.Math Namespace