Drawing3d documented Class Library

MNDevice.ToGlobal Property

With this Matrix you are able to convert local coordinates to global coordinates. ToLocal

[Visual Basic]
<Browsable(Browsable:=False)> _
Public ReadOnly Property ToGlobal() As Matrix
   Public Get
   End Get
End Property
[C#]
[Browsable(Browsable=False)]
public Matrix ToGlobal { public get; }

See Also

MNDevice Class | Drawing3d Namespace