Drawing3d documented Class Library

MNDevice.Shadow Property

U can use this property to produce shadows.With ShadowKind you can set the used algoritm: TextureShadow or ShadowVolume.

[Visual Basic]
<IO(Kind:=IOAttributes.Nothing, DefaultValue:=False)> _
<DefaultValue(Value:=False)> _
Public Property Shadow() As Boolean
   Public Get
   End Get
   Public Set
   End Set
End Property
[C#]
[IO(Kind=IOAttributes.Nothing, DefaultValue=False)]
[DefaultValue(Value=False)]
public bool Shadow { public get; public set; }

See Also

MNDevice Class | Drawing3d Namespace