Drawing3d documented Class Library

MNDevice.PushMatrix Method

To save the ModelMatrix for a short time you can push them with PushMatrix and restore with PopMatrix

Overload List

To save the ModelMatrix for a short time you can push them with PushMatrix and restore with PopMatrix

public virtual void PushMatrix()

Pushes a matrix to the matrixstack. You can determine which matrix by the parameter MNDevice.MatrixKind

public virtual void PushMatrix(MatrixKind)

See Also

MNDevice Class | Drawing3d Namespace