Drawing3d documented Class Library

MNDevice.PopMatrix Method

To save the ModelMatrix for a short time you can push it with PushMatrix and restore with PopMatrix.

Overload List

To save the ModelMatrix for a short time you can push it with PushMatrix and restore with PopMatrix.

public virtual void PopMatrix()

Pops a matrix, which was pushed PushMatrix to the matrix stack. You can determine which matrix, by the parameter MNDevice.MatrixKind

public virtual void PopMatrix(MatrixKind)

See Also

MNDevice Class | Drawing3d Namespace