Drawing3d documented Class Library

MNDevice.PixelsPerUnit Property

Set and gets the number of pixels per logical unit. Default is 30. A larger value makes a scene bigger.

[Visual Basic]
<Browsable(Browsable:=True)> _
Public Property PixelsPerUnit() As Double
   Public Get
   End Get
   Public Set
   End Set
End Property
[C#]
[Browsable(Browsable=True)]
public double PixelsPerUnit { public get; public set; }

See Also

MNDevice Class | Drawing3d Namespace