Drawing3d documented Class Library

MNDevice.PaintFloatEnable Property

If you have the situation, that only a part of the scene has changed and you dont want refresh the hole scene you can use the following concept:
1. Set PaintFloatEnable 2. Add a drawEvent to OnPaintFloatOnPaintFloat. 3. Every time, when the "small" scene has changed, call FastRefresh

[Visual Basic]
<DefaultValue(Value:=True)> _
Public Property PaintFloatEnable() As Boolean
   Public Get
   End Get
   Public Set
   End Set
End Property
public bool PaintFloatEnable { public get; public set; }

See Also

MNDevice Class | Drawing3d Namespace