Drawing3d documented Class Library

MNDevice.MulTextureMatrix Method

By a call of MulTextureMatrix the TextureMatrix will be multiplied by a the transformation matrix. And so you can transform your drawings. Matrix, which transform the TexureMatrix.

[Visual Basic]
Public Overridable Sub MulTextureMatrix( _
   ByVal transformation As Matrix _
public virtual void MulTextureMatrix(
   Matrix transformation


Matrix, which transform the scene

See Also

MNDevice Class | Drawing3d Namespace | PushMatrix | PopMatrix