Drawing3d documented Class Library

MNDevice.MulMatrix Method

By a call of MulMatrix the modelmatrix will be multiplied by a the transformation matrix. And so you can transform your drawings.

[Visual Basic]
Public Overridable Sub MulMatrix( _
   ByVal transformation As Matrix _
)
[C#]
public virtual void MulMatrix(
   Matrix transformation
);

Parameters

transformation
Matrix, which transform the scene

See Also

MNDevice Class | Drawing3d Namespace | PushMatrix | PopMatrix