The fields of the OpenGlDevice class are listed below. For a complete list of OpenGlDevice class members, see the OpenGlDevice Members topic.
|ExtensionsLoaded||indicates, wether all extension are loaded.|
|PhongShadowFrag||Enthält einen FragmentSampler, der dem Phongmodell entspricht|
|PhongShadowVert||Enthält einen VertexSampler, der dem Phongmodell entspricht|
|ShaderPrograms||A container for all shader programs which are created by new OpenGlDevice.ProgramObjectARB.|
|ShowLoadExtensionError||If ShowLoadExtensionError = true you get a message if an extension couldnot be loadad else the device is quiet.|
|ColorEnabled (inherited from MNDevice)||With this property you can lock color setting during the scene-painting. You can use it for example, if you are making a display list and want to set a color "outside" for all members from the display list.|
|DrawEnabled (inherited from MNDevice)|| If DrawEnabled = false then the drawmethods doesn`t work. In combination with HitEnabled you can trick:|
Draw an invisible, but catchable object, so you have an invisible hotspot.
|MainDisplayList (inherited from MNDevice)||This Displaylist will be generated, when the navigating will be started. In the navigatemode it will be played.|
|MaxSelectCount (inherited from MNDevice)||In genaryl there are more than one object, which would be selected (If they differences only in the z-depth) MaxSelectCount determes the maximum of object which would be selected. Default is 20.|
|PenColorEnabled (inherited from MNDevice)||You can lock the PenColor-setting by the device.|
|RenderingContext||Sets and gets a valid rendering context for an OpenGl-Engine.|
|Simulated (inherited from MNDevice)||Internal use|