Drawing3d documented Class Library

OpenGlDevice.setFontName Method

Overrides the setFontName-method. If no font named like that is loaded, the display lists will be generated for all characters OpenGlDevice.FontEntry. This ensures that a drawText-method, can play the text as displaylists..

[Visual Basic]
Protected Overrides Sub setFontName( _
   ByVal value As String _
)
[C#]
protected override void setFontName(
   string value
);

See Also

OpenGlDevice Class | Drawing3d.Devices Namespace | drawText