Drawing3d documented Class Library

OpenGlDevice.glRenderbufferStorageEXT Method

Establisesh data storage, format and dimensions of a renderbuffer object's image

[Visual Basic]
Public Shared Sub glRenderbufferStorageEXT( _
   ByVal target As Integer, _
   ByVal internalformat As Integer, _
   ByVal width As Integer, _
   ByVal height As Integer _
)
[C#]
public static void glRenderbufferStorageEXT(
   int target,
   int internalformat,
   int width,
   int height
);

Parameters

target
Specifies a binding to which the target of the allocation and must be GL_RENDERBUFFER.
internalformat
Specifies the internal format to use for the renderbuffer object's image.
width
Specifies the internal format to use for the renderbuffer object's image.
height
Specifies the height of the renderbuffer, in pixels.

See Also

OpenGlDevice Class | Drawing3d.Devices Namespace