Drawing3d documented Class Library

OpenGlDevice.glGetUniformLocationARB Method

Returns the location of a uniform variable

[Visual Basic]
Public Shared Sub glGetUniformLocationARB( _
   ByVal ProgramObj As Integer, _
   ByVal Name As String _
)
[C#]
public static int glGetUniformLocationARB(
   int ProgramObj,
   string Name
);

Parameters

ProgramObj
Specifies the program object to be queried.
Name
Points to a null terminated string containing the name of the uniform variable whose location is to be queried.

Return Value

See Also

OpenGlDevice Class | Drawing3d.Devices Namespace