Drawing3d documented Class Library

OpenGlDevice.glGenerateMipmapEXT Method

generate mipmaps for a specified texture target

[Visual Basic]
Public Shared Sub glGenerateMipmapEXT( _
   ByVal Target As Integer _
)
[C#]
public static void glGenerateMipmapEXT(
   int Target
);

Parameters

Target
Specifies the target to which the texture whose mimaps to generate is bound. target must be GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY or GL_TEXTURE_CUBE_MAP.

See Also

OpenGlDevice Class | Drawing3d.Devices Namespace