Drawing3d documented Class Library

OpenGlDevice.glBufferData(Int32, Int32, Int16, Int32) Method

Overloads glBufferData

[Visual Basic]
Public Overloads Shared Sub glBufferData( _
   ByVal target As Integer, _
   ByVal Size As Integer, _
   ByRef data As Short, _
   ByVal usage As Integer _
)
[C#]
public static int glBufferData(
   int target,
   int Size,
   ref short data,
   int usage
);

Parameters

target
Size
data
usage

Return Value

See Also

OpenGlDevice Class | Drawing3d.Devices Namespace | OpenGlDevice.glBufferData Overload List