Drawing3d documented Class Library

OpenGlDevice.glBindBuffer Method

bind a named buffer object

[Visual Basic]
Public Shared Sub glBindBuffer( _
   ByVal Type As Integer, _
   ByVal Buffers As Integer _
)
[C#]
public static int glBindBuffer(
   int Type,
   int Buffers
);

Parameters

Type
Specifies the target to which the buffer object is bound. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER.
Buffers
Specifies the name of a buffer object.

Return Value

See Also

OpenGlDevice Class | Drawing3d.Devices Namespace