Drawing3d documented Class Library

OpenGlDevice.drawTexture(Texture, xyz, xy) Method

Draws a rectangle at a position with a size and uses the given Texture value.

[Visual Basic]
Public Overrides Overloads Sub drawTexture( _
   ByVal Value As Texture, _
   ByVal Position As xyz, _
   ByVal Size As xy _
)
[C#]
public override void drawTexture(
   Texture Value,
   xyz Position,
   xy Size
);

Parameters

Value
A Texture
Position
A Position
Size
A Size

See Also

OpenGlDevice Class | Drawing3d.Devices Namespace | OpenGlDevice.drawTexture Overload List