Drawing3d documented Class Library

OpenGlDevice.Use2Pot Method

Calculates the texture sizes width and height as nearest potency of 2. In older versions of OpglenGl is this necessary.

[Visual Basic]
Public Sub Use2Pot( _
   ByVal Value As Boolean _
)
[C#]
public void Use2Pot(
   bool Value
);

Parameters

Value
Try, if calculating the size of a texture shoul be a potncy of 2

See Also

OpenGlDevice Class | Drawing3d.Devices Namespace