Drawing3d documented Class Library

OpenGlDevice.RenderToImage Method

Render to a given bitmap. The method draw contaings the rendering. The size of the bitmap depends only on the capabilities of the graphiccard, because the rendering happens in a framebuffer.

[Visual Basic]
Public Sub RenderToImage( _
   ByVal Image As Bitmap, _
   ByVal Draw As DrawNotify _
)
[C#]
public void RenderToImage(
   Bitmap Image,
   DrawNotify Draw
);

Parameters

Image
The Image in which will be drawn.
Draw
The drawmethod, which contains drawings to the bitmap.

See Also

OpenGlDevice Class | Drawing3d.Devices Namespace | RenderToTexture