Drawing3d documented Class Library

OpenGlDevice.OglLight.SetLinearAttenuation Method

Overrides the method and implements the OpenGl call G Gl.glLightfv(Handle, Gl.GL_LINEAR_ATTENUATION, ref value);

[Visual Basic]
Protected Overrides Sub SetLinearAttenuation( _
   ByVal value As Double _
)
[C#]
protected override void SetLinearAttenuation(
   double value
);

Parameters

value
Specifies the linear attenuation, which is 0 by default.

See Also

OglLight Class | Drawing3d.Devices Namespace