Drawing3d documented Class Library

OpenGlDevice.MulTextureMatrix Method

Overrides the MulTextureMatrix and implements the related OpenGL method.

[Visual Basic]
Public Overrides Sub MulTextureMatrix( _
   ByVal transformation As Matrix _
)
[C#]
public override void MulTextureMatrix(
   Matrix transformation
);

Parameters

transformation
Specifies the Transformation, which is multiplied to the TextureMatrix

See Also

OpenGlDevice Class | Drawing3d.Devices Namespace