Drawing3d documented Class Library

OpenGlDevice.CopyToSaveBuffer Method

Copies a scene from the drawbuffer to the accumulation buffer. With CopyFromSaveBuffer you can copy this drawings back to the drawbuffer. A praeposition is that the PaintFloatEnable-property is true.

[Visual Basic]
Protected Overrides Sub CopyToSaveBuffer()
[C#]
protected override void CopyToSaveBuffer();

See Also

OpenGlDevice Class | Drawing3d.Devices Namespace