Drawing3d documented Class Library

OpenGlDevice.CopyFromSaveBuffer Method

Copies a scene from the accumulation buffer to the drawbuffer. First the method CopyToSaveBuffer has to been called. A praeposition is that the PaintFloatEnable-property is true.

[Visual Basic]
Protected Overrides Sub CopyFromSaveBuffer()
[C#]
protected override void CopyFromSaveBuffer();

See Also

OpenGlDevice Class | Drawing3d.Devices Namespace