The fields of the GdiDevice class are listed below. For a complete list of GdiDevice class members, see the GdiDevice Members topic.
|ColorEnabled (inherited from MNDevice)||With this property you can lock color setting during the scene-painting. You can use it for example, if you are making a display list and want to set a color "outside" for all members from the display list.|
|DoubleBufferedGraphic||The Graphics of an internal doublebuffer, which is implemented as Bitmap|
|DrawEnabled (inherited from MNDevice)|| If DrawEnabled = false then the drawmethods doesn`t work. In combination with HitEnabled you can trick:|
Draw an invisible, but catchable object, so you have an invisible hotspot.
|MainDisplayList (inherited from MNDevice)||This Displaylist will be generated, when the navigating will be started. In the navigatemode it will be played.|
|MaxSelectCount (inherited from MNDevice)||In genaryl there are more than one object, which would be selected (If they differences only in the z-depth) MaxSelectCount determes the maximum of object which would be selected. Default is 20.|
|PenColorEnabled (inherited from MNDevice)||You can lock the PenColor-setting by the device.|
|Simulated (inherited from MNDevice)||Internal use|