Drawing3d documented Class Library

D3DReader Class

Together with D3DWriter is it the base of the Drawing3d-streamingconcept. Its a simple thing: If O is a arbitrary object, you can save it with WriteObject and load with ReadObject. This is necessary: 1. Every object must have a constructor without a parameter. 2. Fields, you want to write in the file have to be public3. An object that is used as a link must be marked by [Link], otherwise it will also be written into the file. In this case the linked object must implement the ISerializePath-interface The structure is xml-like.

For a list of all members of this type, see D3DReader Members .


[Visual Basic]
Public Class D3DReader
public class D3DReader

Thread Safety

Public static (Shared in Visual Basic) members of this type are safe for multithreaded operations. Instance members are not guaranteed to be thread-safe.


Namespace: Drawing3d

Assembly: Drawing3d (in Drawing3d.dll)

See Also

D3DReader Members | Drawing3d Namespace